Limitations

Changing the transform or color of a tile requires the TileFlags to be set properly. If not, rotations, flips, and custom modifiers won’t work properly or may seem to work but placed tiles revert to their original state.

This is because even if you change the color or transform of a tile in the Tilemap (that’s how these changes on Color or transform work) if the Lock Color or Lock Transform flag bits are set then the next time that the Tilemap at that position is refreshed the color or transform of the Tilemap at that position will be restored to the data provided by the tile when its GetTileData method is called.

Depending on the situation, Painter may warn you of the problem. See the FAQ “I Can’t Paint Modified Tiles” in this document and read about the Utilities/Change Tile Flags menu command in TilePlus User Guide.

Examples:

Note : this limitation is due to the nature of Tilemaps and has nothing to do with Painter itself.


Revision #3
Created 23 June 2025 13:30:15 by Vonchor
Updated 4 July 2025 19:04:15 by Vonchor