TilePlus Version 5
Unity3D Tilemap Extension
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TilePlus.TpAniClip Class Reference

specification for a single animation clip More...

Public Member Functions

 TpAniClip ()
 Initializes a new instance of the TpAniClip class.

Public Attributes

string m_Name
 The name of the animation sequence.
int m_DefaultTileIndex
 Which sprite to use when animation is off for this animation only.
float m_AnimationSpeed
 Multiplies the Tilemap animation speed.
bool m_OneShot
 Animation repeat control.
bool m_RewindAfterOneShot
 If one shot animation is used, this flag determines if a rewind occurs.
float m_ManualTimeout
 Unused.
Sprite[] m_Sprites = new Sprite[1]
 The List of Sprites set for the Animated Tile. This will be played in sequence.

Detailed Description

specification for a single animation clip

Constructor & Destructor Documentation

◆ TpAniClip()

TilePlus.TpAniClip.TpAniClip ( )

Initializes a new instance of the TpAniClip class.

Member Data Documentation

◆ m_AnimationSpeed

float TilePlus.TpAniClip.m_AnimationSpeed

Multiplies the Tilemap animation speed.

◆ m_DefaultTileIndex

int TilePlus.TpAniClip.m_DefaultTileIndex

Which sprite to use when animation is off for this animation only.

◆ m_ManualTimeout

float TilePlus.TpAniClip.m_ManualTimeout

Unused.

◆ m_Name

string TilePlus.TpAniClip.m_Name

The name of the animation sequence.

◆ m_OneShot

bool TilePlus.TpAniClip.m_OneShot

Animation repeat control.

◆ m_RewindAfterOneShot

bool TilePlus.TpAniClip.m_RewindAfterOneShot

If one shot animation is used, this flag determines if a rewind occurs.

◆ m_Sprites

Sprite [] TilePlus.TpAniClip.m_Sprites = new Sprite[1]

The List of Sprites set for the Animated Tile. This will be played in sequence.


The documentation for this class was generated from the following file: