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TilePlus Version 5
Unity3D Tilemap Extension
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TpLib runtime init. Asset must be in a Resources/Tp folder WARNING: if more than one of these exists in Resources then the first one found is used!! More...


Public Attributes | |
| bool | m_Active |
| If false this is ignored. | |
| int | m_RefreshRequestsPerUpdate = 32 |
| Maximum number of tile refresh request per-update. | |
| uint | m_MaxNumClonesPerUpdate = 32 |
| How many clone operations per Update? | |
| uint | m_MaxNumDeferredCallbacksPerUpdate = 32 |
| How many non-Task-based callbacks per Update? | |
| float | m_TargetFrameRate = 60 |
| "Target frame rate used by TpLibTasks. If zero, adaptive features disabled." | |
| bool | m_UsePlayerLoop = true |
| "If true, TpLibUpdate modifies the PlayerLoop. If false, uses an Awaitable-based update loop" | |
| bool | m_ResizeMemory |
| Resize memory if true. | |
| TpLibMemAlloc | m_MemAlloc = new() |
| TpLib memory allocation. | |
| bool | m_InhibitTilemapCallbacks |
| Callbacks control. | |
| bool | m_TweenerSafeMode = true |
| Control tweener 'safe' mode. Safe mode has extra null checks. | |
TpLib runtime init. Asset must be in a Resources/Tp folder WARNING: if more than one of these exists in Resources then the first one found is used!!
| bool TilePlus.TpLibInit.m_Active |
If false this is ignored.
| bool TilePlus.TpLibInit.m_InhibitTilemapCallbacks |
Callbacks control.
| uint TilePlus.TpLibInit.m_MaxNumClonesPerUpdate = 32 |
How many clone operations per Update?
| uint TilePlus.TpLibInit.m_MaxNumDeferredCallbacksPerUpdate = 32 |
How many non-Task-based callbacks per Update?
| TpLibMemAlloc TilePlus.TpLibInit.m_MemAlloc = new() |
TpLib memory allocation.
| int TilePlus.TpLibInit.m_RefreshRequestsPerUpdate = 32 |
Maximum number of tile refresh request per-update.
| bool TilePlus.TpLibInit.m_ResizeMemory |
Resize memory if true.
| float TilePlus.TpLibInit.m_TargetFrameRate = 60 |
"Target frame rate used by TpLibTasks. If zero, adaptive features disabled."
| bool TilePlus.TpLibInit.m_TweenerSafeMode = true |
Control tweener 'safe' mode. Safe mode has extra null checks.
| bool TilePlus.TpLibInit.m_UsePlayerLoop = true |
"If true, TpLibUpdate modifies the PlayerLoop. If false, uses an Awaitable-based update loop"