TilePlus Version 5
Unity3D Tilemap Extension
Loading...
Searching...
No Matches
TilePlus.TpNote Class Reference

A way to add a note to a stack of components Can also be used to add tags to game objects. More...

Inheritance diagram for TilePlus.TpNote:
Collaboration diagram for TilePlus.TpNote:

Public Member Functions

int string[] tags GetTags (bool toLower=true)

Public Attributes

string m_Note
 A note or a comma-separated set of tags.
int count
 Property to get a tuple of (count, array of individually-trimmed tags). not cached.

Detailed Description

A way to add a note to a stack of components Can also be used to add tags to game objects.

Member Function Documentation

◆ GetTags()

int string[] tags TilePlus.TpNote.GetTags ( bool toLower = true)

Member Data Documentation

◆ count

int TilePlus.TpNote.count

Property to get a tuple of (count, array of individually-trimmed tags). not cached.

Parameters
toLowerdoes a ToLowerInvariant on each tag.

returns null if there are no tags, or an empty list if all trimmed tags eval to empty>

◆ m_Note

string TilePlus.TpNote.m_Note

A note or a comma-separated set of tags.


The documentation for this class was generated from the following file:
  • /Users/jms/Documents/Tpt_55/TPT55/Assets/Plugins/TilePlus/Runtime/MonoComponents/TpNote.cs