TilePlus Version 5
Unity3D Tilemap Extension
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TilePlus.TpPrefabMarker Class Reference

Marks this Prefab as created by the TilePlus Prefab Bundler. Loads tilefabs when a prefab is dragged-in or viewed in a Stage (in-editor), or when instantiated at runtime. Should be placed on the Tilemaps' parent Grid's GameObject. More...

Inheritance diagram for TilePlus.TpPrefabMarker:
Collaboration diagram for TilePlus.TpPrefabMarker:

Public Attributes

TpTileFabm_TileFabForPrefab
 The TileFab to use when instantiating this Prefab.
FabOrBundleLoadFlags m_BundleLoadFlags = FabOrBundleLoadFlags.Normal | FabOrBundleLoadFlags.NewGuids
 The TileFab load flags for this prefab. Normal is usually the best choice.

Detailed Description

Marks this Prefab as created by the TilePlus Prefab Bundler. Loads tilefabs when a prefab is dragged-in or viewed in a Stage (in-editor), or when instantiated at runtime. Should be placed on the Tilemaps' parent Grid's GameObject.

Member Data Documentation

◆ m_BundleLoadFlags

The TileFab load flags for this prefab. Normal is usually the best choice.

◆ m_TileFabForPrefab

TpTileFab? TilePlus.TpPrefabMarker.m_TileFabForPrefab

The TileFab to use when instantiating this Prefab.


The documentation for this class was generated from the following file:
  • /Users/jms/Documents/Tpt_55/TPT55/Assets/Plugins/TilePlus/Runtime/MonoComponents/TpPrefabMarker.cs