Results from using LoadImportedTilefab.
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| ZoneReg? | ZoneReg [get] |
| | The asset registration for this load (if any, could be null)
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| bool | Valid [get] |
| | If false, this locator caused a tilefab load error.
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| RectInt? | ChunkLocator [get] |
| | The chunk locator is a rect int assigned to this Tilefab when it was placed. Number is meaningless if chunking not used.
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| string? | ElapsedTimeString [get] |
| | Elapsed time for the load.
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| List< TpTileBundle >? | LoadedBundles [get] |
| | Array of all Bundles that were loaded. NOTE: do not hold references to these outside of local scope.
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Results from using LoadImportedTilefab.
◆ TilefabLoadResults() [1/2]
| TilePlus.TilefabLoadResults.TilefabLoadResults |
( |
RectInt | chunkLocator | ) |
|
ctor for failed load
- Parameters
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| chunkLocator | The chunk locator. |
◆ TilefabLoadResults() [2/2]
| TilePlus.TilefabLoadResults.TilefabLoadResults |
( |
List< TpTileBundle > | loadedBundles, |
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|
ZoneReg? | registration, |
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|
string | elapsedTimeString, |
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|
RectInt | chunkLocator ) |
Ctor.
- Parameters
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| loadedBundles | which assets were loaded |
| registration | the registration (if any) |
| elapsedTimeString | informational |
| chunkLocator | Can be used to locate this chunk |
◆ ToString()
| override string TilePlus.TilefabLoadResults.ToString |
( |
| ) |
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◆ ChunkLocator
| RectInt? TilePlus.TilefabLoadResults.ChunkLocator |
|
get |
The chunk locator is a rect int assigned to this Tilefab when it was placed. Number is meaningless if chunking not used.
The chunk locator.
◆ ElapsedTimeString
| string? TilePlus.TilefabLoadResults.ElapsedTimeString |
|
get |
Elapsed time for the load.
The elapsed time string.
◆ LoadedBundles
| List<TpTileBundle>? TilePlus.TilefabLoadResults.LoadedBundles |
|
get |
Array of all Bundles that were loaded. NOTE: do not hold references to these outside of local scope.
The loaded bundles.
This is preallocated upon entry but may not be completely filled.
◆ Valid
| bool TilePlus.TilefabLoadResults.Valid |
|
get |
If false, this locator caused a tilefab load error.
true if valid; otherwise, false.
◆ ZoneReg
| ZoneReg? TilePlus.TilefabLoadResults.ZoneReg |
|
get |
The asset registration for this load (if any, could be null)
The zone reg.
The documentation for this class was generated from the following file: