Simple Event Action for use with UiButtonTile and UiAnimButtonTile.
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| override bool | Incomplete [get] |
| virtual bool | Incomplete [get] |
| | DEFAULT if not overriden is TRUE. If true, this EventAction doesn't do everything needed, and TpEvents.ProcessEvents will not remove the tile reference from the output list.
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| ScriptableObject? | m_Subasset |
| | A subasset: optional.
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Simple Event Action for use with UiButtonTile and UiAnimButtonTile.
◆ Exec()
| override bool TilePlus.TpUiButtonEventAction.Exec |
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TilePlusBase | tile, |
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object | obj = null ) |
This is pretty simple: source (the 'tile' param) has to implement ITpUiControl as does the target. The target is provided by using 'object' param cast to StandardEventData and using its tag field
◆ Incomplete
| override bool TilePlus.TpUiButtonEventAction.Incomplete |
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get |
The documentation for this class was generated from the following file: