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TilePlus Version 5
Unity3D Tilemap Extension
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A list of tilespawneritems. More...


Classes | |
| class | PaintingSpec |
| An individual tile painting specification. More... | |
Public Types | |
| enum | TilePaintPosition { None = 0 , Up = 1 , UpRight = 2 , Right = 3 , RightDown = 4 , Down = 5 , DownLeft = 6 , Left = 7 , LeftUp = 8 , Random = 9 , Top = 10 } |
| Enum to choose where to paint a tile relative to the spawner tile. Ignored if PositioningMode != UseAssetSetting. More... | |
Public Attributes | |
| List< PaintingSpec > | m_Tiles = new List<PaintingSpec>() |
| List of tile specs. | |
Properties | |
| int | NumTiles [get] |
| How many tile specs? | |
| byte | AssetVersion [get] |
| Gets the asset version. | |
| string[] | TileNames [get] |
| Get a list of all the tilenames. | |
A list of tilespawneritems.
Enum to choose where to paint a tile relative to the spawner tile. Ignored if PositioningMode != UseAssetSetting.
| List<PaintingSpec> TilePlus.TpTileList.m_Tiles = new List<PaintingSpec>() |
List of tile specs.
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get |
Gets the asset version.
The asset version.
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get |
How many tile specs?
The number of tile specs.
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get |
Get a list of all the tilenames.
The tile names.