TilePlus Version 5
Unity3D Tilemap Extension
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TilePlus.EmptyPacket Class Reference

Empty class to use when a placeholder is needed. More...

Inheritance diagram for TilePlus.EmptyPacket:
Collaboration diagram for TilePlus.EmptyPacket:

Public Member Functions

 EmptyPacket ()
 Empty packet constructor.
Public Member Functions inherited from TilePlus.MessagePacket< T >
virtual void Reset ()
 Reset the SourceInstance. Override for additional resets of variables holding references.

Additional Inherited Members

Protected Member Functions inherited from TilePlus.MessagePacket< T >
 MessagePacket (Object? sourceInstance)
 Source Instance for this packet. Can be null.
Properties inherited from TilePlus.MessagePacket< T >
ObjectSourceInstance [get, set]
 The instance that's the source of the message. Can be null.
ulong Id [get, set]
 The ID of this packet. Packet recepients can test this to see if they're being sent the same message repeatedly. Note that 0 is not used except internally.

Detailed Description

Empty class to use when a placeholder is needed.

Constructor & Destructor Documentation

◆ EmptyPacket()

TilePlus.EmptyPacket.EmptyPacket ( )

Empty packet constructor.


The documentation for this class was generated from the following file:
  • /Users/jms/Documents/Tpt_55/TPT55/Assets/Plugins/TilePlus/Runtime/StaticLib/ClassesEnums/MessagingClasses.cs