TilePlus Version 5
Unity3D Tilemap Extension
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TilePlus.IHoverableControl Interface Reference

This marks a tile as accepting BoolPackets for New Input System hover events. When used for zones, the packet value is true when a zone is entered or false when the zone is exited. More...

Inheritance diagram for TilePlus.IHoverableControl:
Collaboration diagram for TilePlus.IHoverableControl:

Public Member Functions

void ITpMessaging< BoolPacket >. MessageTarget (BoolPacket sentPacket)
Public Member Functions inherited from TilePlus.ITpMessaging< in T >
void MessageTarget (T sentPacket)
 Send a message of type T.
bool CanAcceptMessage ()
 Optional "are you ready?" method that can be used in filtering prior to sending a message. Useful in some edge cases. Override in implementation if necc. NOTE this is NOT checked internally somehow. You have to use a filter and test this.

Detailed Description

This marks a tile as accepting BoolPackets for New Input System hover events. When used for zones, the packet value is true when a zone is entered or false when the zone is exited.

Member Function Documentation

◆ MessageTarget()

void ITpMessaging< BoolPacket >. TilePlus.IHoverableControl.MessageTarget ( BoolPacket sentPacket)


The documentation for this interface was generated from the following file: