Appendix 1: About the Icon
Painter will try to create an icon for you when the Clipboard contains a multiple-selection Pick and you choose to create a Bundle or add the Pick to Favorites. A customized sprite packer is used to create a representative Icon (aka sprite) for the TpBundleTile. This sprite packer scales all the selected tiles’ sprite textures to be the same size and packs them into a Texture in the same relative positions as the Grid Selection. It’s not a general-purpose sprite packer; the idea is to create something that gives you a visual cue for what will be painted. • The output size ranges from 64 x 64 through 256 x 256 and may or may not be square. • The packer takes a few seconds to operate due to importing activity. In some cases the delay can be significantly longer, depending on the state of the Unity Editor. See the FAQ for more information.