Appendix 3: Known Issues
Grid Snapping may not work correctly if your Tilemap’s position isn’t (0,0,0). If you offset that by integers, e.g., (1,2,0) the system can usually compensate. However, if you use fractional offsets from zero the forced use of integer math may round up or down unexpectedly. When making Chunks or clearing Tilemap regions using the Grid Selection mode the best results are obtained with Tilemaps whose origin is (0,0,0).