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Others

These are mostly for internal use.

IActionPlugin

Used with ZoneActions and EventActions to provide a way to have a second asset (typ, a Scriptable Obj but can be any UnityEngine.Object) be inspectable thru the IMGUI tile editor (selection inspector).

Note that the asset ought to be a PROJECT asset and NOT a SCENE object, although this is not enforced or checked.

IHoverableControl

This is used to mark a control as accepting hover events. See this.

IScriptableService

ITpSpawnUtilClient

ItpUiControl

IZoneActionTarget