Skip to main content

Code Organization

Overview

The TilePlus Toolkit base runtime system, generically called "TpLib," is divided into two groups of code.

Static classes

    These are static because they are required for editing support, or have low impact on domain reloading, or are required immediately in a built-app or when switching to Play mode in the Editor. TpLib: Don't leave home without it. TpZoneManagerLib: Editing support and Tile+Painter. TpServiceManager: small and required immediately in Play mode. TileFabLib: API for loading Tilefabs and managing ZoneManagers (Layout system). Needed for both Edit and Play/Build use. TpTileUtils: small utility library, improper as service. TpEvents: small, required immediately im Play mode. Generally, these have to be present after a domain reload and are required for edit support for the Tile+Brush, TilePlusPainter, etc.

    Scriptable Runtime Objects

    In this documentation these are often referred to as SRS.

    These are runtime-only. They aren't needed for edit support and would impact domain reload time for various reasons, or perhaps you don't actually want to use all of these extra features.

      TpTileTweener: a tweener for tile sprites TpSpawner: pooled spawner TpMessaging: Monobehaviour-to-tile or tile-to-tile messaging. TpTilePositionDb: keeps track of occupied positions on specified Tilemaps.

      Please see the ServiceManager section of this doc for more info.