Custom Inspectors
The Tile+Brush has enhanced Brush and Selection Inspectors. The default brush is replaced with the Tile+Brush, but you can restore the default brush as explained in Setup.
Unity Tiles Selection Inspector
When displaying a normal Unity tile, the Selection Inspector will look something like this:
The other fields can be used to change the Color or the transform of the Tilemap’s sprite at the selected position as well as the Lock Color and Lock Transform tile flags at that position. The tile asset in the project folder isn’t touched.
Occasionally the asset preview will be blank for a short time. This is because asset previews are loaded asynchronously.