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Others

TpNoPaint

This is a component that can be added to a Tilemap’s GameObject if you wish to force the Tile+Brush to disallow painting on a particular Tilemap.

SetDontDestroy

Add it to a GameObject and DontDestroyOnLoad will be set on Start().

TpNoPaint

Add this component to a Tilemap to prevent it being used for painting. Add this component to the GameObject of a Palette prefab to inhibit reporting of # of different tiles in the palette.

TpPrefabMarker

Used during the creation of TileBundles and TileFabs. You never need to use this yourself.

AnimStateTilePingerBase

Yeah, annoying name. Use as a state machine behaviour to notify a TPT tile, e.g. a TpZoneAnimator.

  • TpZoneAnimator pokes its instance ID into the animator as a parameter (called 'id').

Other uses of this class require a similar setup