Others
Tilemap Parallax
Add it to a Tilemap, provide a follow target, and this component offsets the Tilemap's transform as the target moves. See the Side-scroll Layout demo.
SetDontDestroy
Add it to a GameObject and DontDestroyOnLoad will be set on Start().
TpNoPaint
- Add this component to a Tilemap's parent GameObject to prevent it being used for painting.
- Add this component to the GameObject of a Palette prefab to inhibit reporting of # of different tiles in the palette.
TpPrefabMarker
Used during the creation of TileBundles and TileFabs. You never need to use this yourself.
AnimStateTilePingerBase
Yeah, annoying name. Use as a state machine behaviour to notify a TPT tile, e.g. a TpZoneAnimator.
- TpZoneAnimator pokes its instance ID into the animator as a parameter (called 'id').
Other uses of this class require a similar setup