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Chunkifying Details
When a Bundle is 'Chunkified' by the Layout/Chunking system the Bundle creates a cache of data in...
About the Layout Demo
Save Files There are two different types of save files: CdemoSaveFile.txt: contains the GUID of ...
Services Inspector
The Services Inspector is a UIElements-based window that can be opened with the Tools/TilePlus/Se...
Scene List Editor
Now that you have a TSceneList asset, let's edit it. Examine the asset in an inspector and click ...
Tweener Service
Intro TpTweener is a TPT service that can be used for tweening TilePlus tile sprites, GameObjects...
TilePlus Tile Asset Varieties
These are all project-level asssets. TpTileBundle: The asset created when you create a prefab fr...
Basics
The left column still displays a list of Tilemaps. When you select a Tilemap in the left column ...
Key Elements
New Tile Class The key component of TPT is a new Tile base class cleverly dubbed “TilePlusBase” (...
Getting Started
If you’re not into coding and want to play with some feature demos, head over to the TilePlus Ext...
Unboxing, Setup, and Reinstalling
What’s in the Box? Installing the TilePlus Toolkit UnityPackage will add a few folders to your As...
Painting
Getting Started Enable Painting objects by clicking on the Paintbrush icon in Paint mode. Select...
Paint Mode Basics
The left column always displays a list of Tilemaps. Select which Tilemap that you want to operat...
TilePlus Script Attributes
If you’ve done any Unity coding then you’re probably familiar with Attributes by now, such as tho...
System Information
The Tools/TilePlus/System Info menu command opens UIElements inspector that has a multitude of in...
Coroutines and Awaitables
Coroutines TilePlus generally uses Awaitables rather than coroutines. However, it's easy to make ...
Tweening
Purpose A playground to experiment with the tweener Five scenes Basic Tween Types The imag...
Custom Tweening
The Tween class' properties are mostly {get; internal set;} so you can't make changes. However, t...
Why Not Make Prefabs?
It's a bad solution When you create a prefab by dragging a Grid with child Tilemaps to the Projec...
Introduction To TilePlus Toolkit
TilePlus Toolkit (TPT) is a unique way to work with Unity Tilemaps. It’s a Unity extension that ...
Unity UI and New Input System
Unity UI can invoke methods in monobehaviour targets using Unity events. That's not useful if yo...