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Using PositionDb Service with Layout
The TilePositionDb is a Scriptable Runtime Service: it’s an optional feature that you can use to ...
Useful Methods, Camera Projection, Notes
The GetLocator methods allow you to also pass in a Vector2Int dimensions parameter. This lets you...
TileFabLib
TileFabLib.LoadTileFab loads the Bundles referenced by a TileFab asset. The TileFab asset has ref...
Infrastructure
Review Bundle: an archive of all the tiles and Prefabs for a single Tilemap. TileFab: references ...
Exposition
A TileFab can encompass all the tiles and Prefabs contained within a Tilemap hierarchy (Grid with...
At Runtime...
During your Unity scene initialization you can load the first TScene by calling TpChunkedSceneMan...
Overview
Tile+Painter (Painter) is a different sort of Tilemap painting and editing tool. Download the Til...
Appendix 3: Known Issues
Grid Snapping Grid Snapping may not work correctly if your Tilemap’s position isn’t (0,0,0). If y...
Tilemaps List
The list of Tilemaps in the left column updates automatically when you add or delete Tilemaps in ...
Preparing for Builds
When using ZoneManager and ZoneLayout, you need to ensure that the referenced TileFabs are correc...
Utilities
Various Utilities PerkinsStringUtils This small library has one function: Word Wrapping for the U...
Editing
The TilePlusBase class section is always handled with a customized GUI when viewing any TilePlus ...
Side-Scroll Layout with Parallax
Requires 'New Input System' This simple example shows how to implement side-scrolling behaviour w...
Working with Painter's Grid Mode
This pane is used to organize Grid Selections. When this panel is open you can capture Grid Sele...
Relationships: Chunksize, Padding, Selector
This system is flexible, but it is easy to make mistakes. If you have the chunk size set too larg...
Preparing a TScene
Now, how do you create a TileFab for use with this system? You create a TScene in a Unity scene t...
TpZoneManager
TpZoneManager is a chunk management subsystem. Your code interacts with instances of the TpZoneMa...
TileUi
Purpose Demonstrate Sample UI 'elements' made from tiles. It's not a complete UI system and ...
List of Objects from Selected Source
The right column is also a resizable split view. The top part of the split lists the Objects from...
Notes
Tile+Brush Toggles foldout. In that foldout, the No Overwrites from Palette toggle solves what tu...