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Why Toolkit was created: archive of a blog. Articles.pdf

Updated 1 year ago by Vonchor

ITpUiControl

TilePlus Toolkit Ui System

public interface ITpUiControl { ...

Updated 1 year ago by Vonchor

UI Tiles

TilePlus Toolkit Other Assets

See the UI chapter.

Updated 1 year ago by Vonchor

Layout-Related

TilePlus Toolkit Interfaces

ITSceneInitializer Scene Initializers are used as a way to move scene initialization code into Sc...

Updated 1 year ago by Vonchor

ITpPersistence

TilePlus Toolkit Interfaces

This interface specifies endpoints for save and restore data. It's something optional and a bit l...

Updated 1 year ago by Vonchor

ITilePlus

TilePlus Toolkit Interfaces

This is the main interface for TilePlus tiles. Almost all of the interface is implemented in Tile...

Updated 1 year ago by Vonchor

Zones and LoadFlags

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Zones A Zone is a square area of a Tilemap which is internally represented by a RectInt. The X an...

Updated 1 year ago by Vonchor

Using Multiple ZoneLayouts

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

This is a really useful feature. You might have a Tilemap Group comprising a Grid with, say, 8 ch...

Updated 1 year ago by Vonchor

TpZoneLayout

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

You may have noticed in TSceneList that each TScene can have multiple TSceneSpecs. What’s that fo...

Updated 1 year ago by Vonchor

TSceneList

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Each TSceneList asset comprises information about one or more TScenes (Tile Scenes). These are sh...

Updated 1 year ago by Vonchor

Layout System Nomenclature

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Name Class Type Use TileFabLib Static Loads TileFabs, supervises ZoneManager instances. ...

Updated 1 year ago by Vonchor

How Different Tile Types are Handled

TilePlus Painter Painting Workflow

Painter expects to encounter one of two basic tile varieties: Tile and TileBase. There’s actually...

Updated 1 year ago by Vonchor

Brush Inspector

TilePlus Toolkit Tile+Brush

This is the Brush Inspector seen when using the Tile+Brush with the Unity Tile Editor. It looks ...

Updated 1 year ago by Vonchor

Tile+Brush

TilePlus Toolkit Introduction To TilePlus Toolkit

When using the Unity Tilemap Editor (UTE) you can use the Tile+Brush instead of the default GridB...

Updated 1 year ago by Vonchor

Selection Inspector for Tile+ tiles

TilePlus Toolkit Tile+Brush

Here’s an example of a Selection Inspector when displaying a TilePlus tile. This is used in Tile+...

Updated 1 year ago by Vonchor

Selection Inspector for Unity tiles

TilePlus Toolkit Tile+Brush

Selection Inspector When displaying a normal Unity tile, the Selection Inspector will look someth...

Updated 1 year ago by Vonchor

Why Use New GUIDs?

TilePlus Toolkit Technical Notes

If you want to load the same TileFab multiple times programmatically you need to set the newGuids...

Updated 1 year ago by Vonchor

The Super-Grid

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

When you initialize a ZM with a chunk size and world origin you’re defining a higher-dimension or...

Updated 1 year ago by Vonchor

Grid Selections

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

One might recall from the User Guide that you can create TileFabs and Bundles using a Grid Select...

Updated 1 year ago by Vonchor

The Big Deal

TilePlus Toolkit TilePlusBase

A Key Feature None of the TpLib TMDB and query functions, and none of the Event, Messaging, Persi...

Updated 1 year ago by Vonchor