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ITpPersistence

TilePlus Toolkit Interfaces

This interface specifies endpoints for save and restore data. It's something optional and a bit l...

Updated 10 months ago by Vonchor

ITpMessaging

TilePlus Toolkit Interfaces

ITpMessaging is used to implement targets for the Messaging Service. It's pretty simple: /// <sum...

Updated 10 months ago by Vonchor

ITilePlus

TilePlus Toolkit Interfaces

This is the main interface for TilePlus tiles. Almost all of the interface is implemented in Tile...

Updated 10 months ago by Vonchor

Zones and LoadFlags

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Zones A Zone is a square area of a Tilemap which is internally represented by a RectInt. The X an...

Updated 10 months ago by Vonchor

Using Multiple ZoneLayouts

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

This is a really useful feature. You might have a Tilemap Group comprising a Grid with, say, 8 ch...

Updated 10 months ago by Vonchor

TpZoneLayout

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

You may have noticed in TSceneList that each TScene can have multiple TSceneSpecs. What’s that fo...

Updated 10 months ago by Vonchor

TSceneList

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Each TSceneList asset comprises information about one or more TScenes (Tile Scenes). These are sh...

Updated 10 months ago by Vonchor

Layout System Nomenclature

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Name Class Type Use TileFabLib Static Loads TileFabs, supervises ZoneManager instances. ...

Updated 10 months ago by Vonchor

How Different Tile Types are Handled

TilePlus Painter Painting Workflow

Painter expects to encounter one of two basic tile varieties: Tile and TileBase. There’s actually...

Updated 10 months ago by Vonchor

Brush Inspector

TilePlus Toolkit Tile+Brush

This is the Brush Inspector seen when using the Tile+Brush with the Unity Tile Editor. It looks ...

Updated 11 months ago by Vonchor

Tile+Brush

TilePlus Toolkit Introduction To TilePlus Toolkit

When using the Unity Tilemap Editor (UTE) you can use the Tile+Brush instead of the default GridB...

Updated 11 months ago by Vonchor

Selection Inspector for Tile+ tiles

TilePlus Toolkit Tile+Brush

Here’s an example of a Selection Inspector when displaying a TilePlus tile. This is used in Tile+...

Updated 11 months ago by Vonchor

Selection Inspector for Unity tiles

TilePlus Toolkit Tile+Brush

Selection Inspector When displaying a normal Unity tile, the Selection Inspector will look someth...

Updated 11 months ago by Vonchor

Why Use New GUIDs?

TilePlus Toolkit Technical Notes

If you want to load the same TileFab multiple times programmatically you need to set the newGuids...

Updated 11 months ago by Vonchor

The Super-Grid

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

When you initialize a ZM with a chunk size and world origin you’re defining a higher-dimension or...

Updated 11 months ago by Vonchor

Grid Selections

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

One might recall from the User Guide that you can create TileFabs and Bundles using a Grid Select...

Updated 11 months ago by Vonchor

Details

TilePlus Toolkit TileFabs and Bundles

As mentioned before, TpTileBundle (Bundle) assets are used to archive all or a section of a Tilem...

Updated 11 months ago by Vonchor

The Big Deal

TilePlus Toolkit TilePlusBase

A Key Feature None of the TpLib TMDB and query functions, and none of the Event, Messaging, Persi...

Updated 11 months ago by Vonchor

Special Tiles

TilePlus Toolkit Other Assets

TpBundleTile TpBundleTile loads a TileBundle to the Tile's parent Tilemap. TileBundle: a referen...

Updated 11 months ago by Vonchor

Animated Tiles

TilePlus Toolkit Other Assets

TpAnimatedTile TpAnimatedTile is a simple animated tile and if you want to learn about the code, ...

Updated 11 months ago by Vonchor