Recently Updated Pages
TpBundleLoader, TpFabLoader
These are components that can be added Tilemap’s GameObject to load TileBundle or TileFab archive...
Event and Zone Actions and SubObjects
AnimatorAction Animator Actions are project-level scriptable object plugins. They're only used wi...
Namespaces and Interfaces
Namespaces The GUI formatter for the Brush and Selection inspectors displays information in class...
Basics
In most cases, the class that you want to subclass is TilePlusBase. But you might want to extend ...
Methods
Simulate can be implemented to use the Editor update event to do something. In TpAnimatedTile and...
Properties
Why so many properties? Fewer serialized fields for things that are just basically boolean switch...
Lifetime of a TilePlus tile
TilePlus lets you treat a Tile script much like a script attached to a GameObject: but Tiles are ...
Inhibiting Callbacks
For performance reasons you might want to temporarily inhibit TpLib from responding to certain Ti...
Key Elements
New Tile Class The key component of TPT is a new Tile base class cleverly dubbed “TilePlusBase” (...
Overview
Tile+Painter (Painter) is a different sort of Tilemap painting and editing tool. Download the Til...
Tweening
Purpose A playground to experiment with the tweener Four scenes Basic Tween Types The imag...
Basic Demo
Purpose This demo just shows some very basic use. Before you click Play, notice that there a...
Animated Tiles
Purpose This demo illustrates how to control tiles from mouse clicks or from Unity UI buttons....
Origin
Why Toolkit was created: archive of a blog. Articles.pdf
Download
TilePlus User Guide 5_0.pdf
UI Tiles
UiButton This is the simplest UI element, implementing a momentary button. Subclass of TpSlideSh...
TpLibInit and TpLib Memory allocation
The static library TpLib.cs has several Dictionaries that keep track of all TPT tiles. The initia...
Upgrading From Earlier Versions
Upgrading If you're upgrading from Version 4 or earlier and you've been writing custom code using...
Zone Actions
Zone Actions are similar to Event Actions but they're not automatically invoked in the same way a...
Others
These are mostly for internal use. IActionPlugin Used with ZoneActions and EventActions to provid...