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TilePlus Services
Overview In the TilePlus system, Runtime-only Scriptable Objects are called Services or SRS, and ...
Version 5.1 upcoming changes
TpActionToTile and TpInputActionToTile: Swiping support. If enabled, a swipe between two adjace...
Tweening GameObjects
Intro TpTweener can also be used to tween GameObjects' Position, Rotation, Scale, or Color; or to...
Basic Demo
Purpose This demo just shows some very basic use. Before you click Play, notice that there a...
TilePlus Code Documentation
ONLINE Online Documentation DOWNLOAD TPT5-html-doc.zip
TpZoneLayout
At an even higher level, the TpZoneLayout MonoBehaviour component leverages a ZM to implement a b...
Chunkifying Details
When a Bundle is 'Chunkified' by the Layout/Chunking system the Bundle creates a cache of data in...
About the Layout Demo
Save Files There are two different types of save files: CdemoSaveFile.txt: contains the GUID of ...
Services Inspector
The Services Inspector is a UIElements-based window that can be opened with the Tools/TilePlus/Se...
TpLibInit and TpLib Memory allocation
The static library TpLib.cs has several Dictionaries that keep track of all TPT tiles. The initia...
Scene List Editor
Now that you have a TSceneList asset, let's edit it. Examine the asset in an inspector and click ...
Tweener Service
Intro TpTweener is a TPT service that can be used for tweening TilePlus tile sprites, GameObjects...
TilePlus Tile Asset Varieties
These are all project-level asssets. TpTileBundle: The asset created when you create a prefab fr...
TpLib
TpLib itself is a large class divided into eight partial classes: TpLib TpLibData TpLibDataAcces...
Basics
The left column still displays a list of Tilemaps. When you select a Tilemap in the left column ...
Messages
So that's Events. Messages are an entirely different animal. Events is a Static class. Messag...
Key Elements
New Tile Class The key component of TPT is a new Tile base class cleverly dubbed “TilePlusBase” (...
Others
Tilemap Parallax Add it to a Tilemap, provide a follow target, and this component offsets the Til...
GameObjDb
Spawned prefab instances using TpSpawnlink are cached in the Spawner and there are related callba...
Concept
TPT tiles are basically Scriptable Objects. A Scriptable Object can just run code: Scriptable Run...