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Version 6 Changes

What's New In Version 6

If you're upgrading to version 6, have tons of errors, and are looking here: DELETE the Assets/Pl...

Updated 2 weeks ago by Vonchor

Match-3

TilePlus Demo Apps

New demo in 'Oddities' folder: Match Implements the basic Match-3 mechanic using tiles as the tok...

Updated 2 weeks ago by Vonchor

Lifetime of a TilePlus tile

TilePlus Toolkit Technical Notes

TilePlus lets you treat a Tile script much like a script attached to a GameObject: but Tiles are ...

Updated 2 weeks ago by Vonchor

TpLibInit and TpLib Memory allocation

TilePlus Toolkit Technical Notes

The static library TpLib.cs has several Dictionaries that keep track of all TPT tiles. The initia...

Updated 2 weeks ago by Vonchor

ITpMessaging

TilePlus Toolkit Interfaces

ITpMessaging is used to implement targets for data packets sent via TpMessaging. It's pretty simp...

Updated 2 weeks ago by Vonchor

TSceneInitializer

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

You use one of the SetScene overloads of ChunkedSceneManager to change TScenes. The very last thi...

Updated 2 weeks ago by Vonchor

Selectors

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

Selectors are used by the layout system to determine what and how to load. Each Selector has a re...

Updated 2 weeks ago by Vonchor

Layout System : Introduction

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

TilePlus Toolkit’s Layout system was changed in Versions 4 and 5. It’s more memory efficient and ...

Updated 2 weeks ago by Vonchor

TpZoneLayout

TilePlus Toolkit TileFabLib, ZoneManagers, and Layout

At an even higher level, the TpZoneLayout MonoBehaviour component leverages a ZM to implement a b...

Updated 2 weeks ago by Vonchor

Updating TileFabs

TilePlus Toolkit TileFabs and Bundles

One of the goals of this system is rapid iteration. One final annoyance comes from the fact that ...

Updated 2 weeks ago by Vonchor

Notes

TilePlus Toolkit TileFabs and Bundles

Other Uses for Bundled Tilemaps When using Tile+Painter, Bundle assets and TileFabs appear in the...

Updated 2 weeks ago by Vonchor

Details

TilePlus Toolkit TileFabs and Bundles

As mentioned before, TpTileBundle (Bundle) assets are used to archive all or a section of a Tilem...

Updated 2 weeks ago by Vonchor

Bundling Workflow

TilePlus Toolkit TileFabs and Bundles

To make a compatible prefab: Use the Grid Selection mode of TilePlus Painter OR Select a Grid wit...

Updated 2 weeks ago by Vonchor

Introduction

TilePlus Toolkit TileFabs and Bundles

You probably work with Tilemaps that are part of a scene. This is the easiest way to use TilePlus...

Updated 2 weeks ago by Vonchor

Version 6 Improvements

TilePlus Toolkit TpTweener

Tweens can be paused with PauseTween. Pause state can be queried with TweenIsPaused. RUNNING sequ...

Updated 2 weeks ago by Vonchor

Messages Between Objects

TilePlus Toolkit Messages and Events

TpMessages has a secondary, separate typed-subscription system using the same MessagePacket schem...

Updated 2 weeks ago by Vonchor

Messages

TilePlus Toolkit Messages and Events

So that's Events. Messages are an entirely different animal. Events is a Static class. Events is ...

Updated 2 weeks ago by Vonchor

Overview

TilePlus Toolkit Messages and Events

TilePlus Messaging and Events TpLib has general-purpose messaging and Event functionality. Messag...

Updated 2 weeks ago by Vonchor

Spawner Service

TilePlus Toolkit Services

Introduction The TilePlus system uses pooling as much as possible and reasonable. Most of this ac...

Updated 2 weeks ago by Vonchor

TilePlus Services

TilePlus Toolkit Services

Overview In the TilePlus system, Runtime-only Scriptable Objects are called Services or SRS, and ...

Updated 2 weeks ago by Vonchor